Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

I really don't think so. It might be true for sandboxes which draw players in by letting them create new objectives for themselves, or competitive games with high time investment requirements, but it's definitely not true for linear singleplayer games, and in my experience most games are like that.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: