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steveklabnik
on Feb 15, 2022
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Structurally-Typed Condition Handling
Fun fact: at one point in Rust's history, it too had conditions. They ended up being removed well before 1.0.
agumonkey
on Feb 15, 2022
[–]
was is too costly (memory/instr) or too difficult to model/type properly ?
steveklabnik
on Feb 15, 2022
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https://github.com/rust-lang/rust/issues/9795
and the various things linked from it (prs, commits, etc) are the best way to get the context.
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