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I'm working on a real-time gpu accelerated 3d visualizer for high frequency market Exchange data.

There's no practical use case for it except that it looks cool. I don't plan on making it useful either, instead I'm gonna implement all kinds of awesome looking but useless eye candy stuff. But it's a good excuse for a quant to get into graphics programming.



dude, I want that! is it open source? i can haz it?


I'll most likely open source it once it's refactored properly and I have a chance to show it off :)

Right now it's not looking as fancy as it could, i've been focusing more on optimizing the render engine for speed and not much yet on fancy shaders and such.

But I want to move away from OpenGL towards vulkan at which point I'll most likely publish the code.




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