"Can we change the Fresnel to get less reflection?"
"No, it's a physically-based renderer - change the IOR"
"but, that'll change the refraction angle..."
"Yep, split them into AOVs, and let comp deal with it."
"Can we change the Fresnel to get less reflection?"
"No, it's a physically-based renderer - change the IOR"
"but, that'll change the refraction angle..."
"Yep, split them into AOVs, and let comp deal with it."