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Yet another product that aims to insert itself into the family relationship between the people, where no third party has even been needed.

Like most mobile games, it conditions the users to behave according to its reward loop. The description above talks about retention. The screenshots show a few UX patterns to increase engagement, both with children and parents.

As an engineer, I see a market for this app. As a father, I wouldn't recommend it to anyone. A board and the stickies can do a job.



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