And yes, they do. The filesystem of the original ipod convinced me that Apple didn't want to build computers that played music but instead wanted to mediate their influence. A site "anythingbutipod.com" convinced me to go forward with Cowon music players. And so it goes, if you want a real pocket computer that does what you wish, it isn't apple.
For many (including me), Apple products are real pocket computers that do everything we wish. Apple products are built with a set purpose in mind. I couldn't care less about side-loading or hacking random software onto these devices. You can't expect products built for the masses to be suitable for a minority use case.
But presumably "the masses" who use Android don't do a lot of sideloading either? I mean, I doubt they're getting adb and fastboot set up. Unless we just mean they're figuring out how to install F-droid or the Amazon App Store?
What about something like Fortnite? You might not personally be interested in the game, but surely you can imagine that some people might want to play it, and you can probably also imagine Epic not wanting to give Apple a 30% cut. How do you reconcile those two things?
Why does the commenter need to reconcile this? Their desire of using Apple doesn’t mean they need to all apps to run on it. Personally, I’m not a gamer and don’t care about Fortnite availability nor their cost of doing business on Apple. If Apple banned an app I cared enough to use, I’d probably vote with my dollars and change platforms.
Apple is fine if you do things there way. Unfortunately for those of us that know of better ways, it becomes a walled garden when we know there are better ones.
The problem for developers is "their way" can suddenly change without warning. There has always been anecdotes here and there about developers gettin app updates rejected for features that had been in their app for years and wasn't even the focus of the update. Sometimes they get resolved (seems the larger the twitter mob you can attract the better your chances - what a way to run a business) and sometimes they don't.
At what point do the scales of the value proposition tip to the point that more and more devs just write iOS off? How many times has that already happened that we just don't know about? I know of at least a dozen really cool apps I would have loved to have had but the devs didn't even bother because of the uncertainty of Apple's uneven application of their "rules".
bah. The cure is worse than the disease at this point.
Apple meets all of my needs for most of my routine life activities and I have a rack of servers for my other stuff. The weird Apple philosophy debate has always confused me as to why people expend so much mental effort arguing about.
It's just freedom of choice. If I was rich, of course I'd buy Apple products. Simply because it's cheaper time/money wise for me to buy SaaS products and digital goods than it would be to pirate them. And Apple provides a seemless and secure means of doing so. For non-tech people, I tell them just to use Apple. For people who download and click on every damn link (like my mother...) I tell them only IpadOS. I've never had to deal with malware on it because my mother can't install it unless it's through the App store.