>You can tell this absolutely makes no sense, because if we're in the metaverse, why the heck am I driving a car around? I can fly, can't I? Or if I can't, I'm going to open up a shop next door that sells metaverse helicopter rides. If I make a vehicle in the metaverse, I'm going add rocket launchers and nos, because that's way more fun than driving a Camry around.
The corporate metaverse will be advertiser driven. You won't be able to put rocket launchers on a car except in specific zones where violence is allowed. You'll have to pay the metaverse operator to get your helicopter approved, and they'll want 30% of anything you make from helicopter rides.
All of this is an advertiser friendly second life with no reason to participate. I've had plenty of fun in VR but I want nothing to do with advertiser driven VR, and a metaverse even less.
I think we need to rename the Metaverse into the Zuckerverse so that its more honest. In the zuckerberg you can take an ad from one game to another, a microtransaction from one game to another, and advertisers can send you ads right to your credit card!
The corporate metaverse will be advertiser driven. You won't be able to put rocket launchers on a car except in specific zones where violence is allowed. You'll have to pay the metaverse operator to get your helicopter approved, and they'll want 30% of anything you make from helicopter rides.
All of this is an advertiser friendly second life with no reason to participate. I've had plenty of fun in VR but I want nothing to do with advertiser driven VR, and a metaverse even less.