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To be noted that top games may not be representative of Linux gaming in general.

There's a (very) long tail of games that surely receive less attention (by the Wine/Proton teams).

Additionally, a large part of the top ones has a native port, which smaller production companies/indie devs typically can't afford.

On the other hand, smaller games could be simpler to "not emulate" (:^)) due to them being simpler.

> they have committed to bringing all Steam titles to the Steam Deck running SteamOS

This is unrealistic.




My experience has been that EAC is a problem at the top of the list, and there's an enormous middle of the list where things just work, and a very long tail of older games which don't really work at all. (Once everything became unity, the problem got easier, I think...)




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