I know, the problem was never moving past ES 3.0, and now we have to wait yet another 10 years for widespread deployment of WebGPU MVP 1.0, given past history.
So that, alongside the usual blacklisting issues, makes native the only option for anyone that wants to exploit the full potential of the underlying hardware.
So that, alongside the usual blacklisting issues, makes native the only option for anyone that wants to exploit the full potential of the underlying hardware.