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> mods across the entire Internet

I think Among Us's mod support is underrated for a multi-player game, and I think it did a lot to improve the game's longevity.

I'm hesitant to make broad sweeping claims about the game, but I agree that looking purely at streamers is probably underselling its success, even though streamers did obviously play a big role in bringing it to more people's attention.




Agreed. I have only checked out a handful, but even just Town of Us and Crewlink completely transform the experience, not to mention countless neat aesthetic and other misc mods. (I remember a Korean user went fairly viral when they posted a full Sanrio-themed reskin of the game.) Having a game that can be modded is a real win/win.

What’s so weird is it feels like this lesson should’ve already been learned. Several prominent franchises were born as mods to other games, and TF2 even went as far as simply making mods part of the actual game and compensating modders in the process... Yet it feels like a lot of this is left on the table in the walled garden world of gaming.




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