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I don't think many game devs thought that their creations would live on. Most probably figured their games would be off store shelves in a year or two and completely irrelevant in three to four. So it makes sense they would not have planned for the future.

I'm sure no one, but a few prescient individuals, ever considered retro gaming/emulation would be a huge thing in 30 years. Even I can't believe it when I see seven year olds wanting to play SNES games.

The film industry had been around long enough by the 90s to have realized that there will be a market for classic movies and that it behooved the industry to future-proof when possible, especially for blockbuster films.



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