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VK_KHR_sampler_ycbcr_conversion is defined to support the practically used matrix coefficients, range, siting, and has both 2 and 3 plane formats.


Oh neat, I didn't know about that one! I've never used Vulkan but looking at the API it does indeed cover the most common things. I wish we had more rendering APIs with that kind of support; I'd love to be able to use it.




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