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> However, almost any CPU made in the last 10 years is capable of software-accelerated ray tracing with software like Pixar's Renderman and the open-source Cycles engine.

People have been rendering on any CPU they could get their hands on for the last forty years and there is no such thing as "software accelerated ray tracing". That would be like someone saying their car does engine accelerated driving.




I propose “naturally forced induction”




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