Do you find your brain can actually work that way? My issue with all of these relative jump points, repeat this N times, etc of VIM is by the time I’ve calculated in my mind what the command should be I’d have already done it with just standard navigation/mark/yank/repeat. But perhaps you have galaxy brain ;)
The way vim works is actually the opposite of what your brain wants, this is one of the reasons why learning vim tricks is hard.
The vim model is "action-object" (eg dw, delete word). A more natural, friendly and interactive model is the opposite, "object-action": first you select the text, your editor highlights the text, then you apply actions to the selection, one by one, and see what happens after each one. Because the text is highlighted beforehand and you see the effect of each action in real time, building chains of commands is much easier and friendly for novices. If you make a mistake, you see its effects and correct it immediately. In vim you have to build the command chain beforehand and calculate in your head what will happen. If you memorize the commands its fine, but if you don't, it's painful.
This "object-action" model is used by kakoune (https://kakoune.org/why-kakoune/why-kakoune.html), along with native multicursor support I have found it to be a great alternative after years of not being able to memorize vim commands. Documentation is scarcer at this point, though.
You've oddly crystallized why Kakoune has so far failed to grab me!
The description you gave of the actions one takes in editing makes sense: in most non-modal editors, you select the text you want to take actions on, then choose the action to take. But, I can do that in literally every modeless editor! That's the way essentially all of them work.
But when people write of "Vim as a text editing language" as many comments here do, the action -> object model -- again, at least for me -- fits the pattern. We say "I'm going to the store," not "store I'm going to," unless Yoda we are. And, most programming languages that aren't purely object-oriented tend to follow a rough pattern of "action(parameter)". So in editors like Sublime Text (or VSCode or BBEdit or...) I tend to do editing in an entirely visual way, Vim approaches editing in a more language-based way, and when you describe edits in language, "[verb] the [noun]" is pretty natural.
In English, sure. Not in Hindi for example (मैं खाना खाता हूँ - 'I food eat') or in .. object-oriented methods of many programming languages.
I don't think there's anything special about that mapping, whichever way around. I'm not inclined to think I'd perceive things or act any differently if my main way of describing things (English) had a different grammar - a rose would smell just as sweet.
I can see some value, especially for beginners, in 'highlight while object selecting, then act' (which you can do in vim with visual select and then action, e.g. instead of c2w do v2wc - or v2w -wait no that's not what I want-).
I do prefer it as it is though, probably just because I'm used to it, but I think of it as 'up to' rather than 'define the object', since it is always anchored (at least, without any plugins doing differently like is being discussed with Treesitter here, adding context awareness) by the cursor position. So I'm thinking 'change from here to..'. I suppose if one wants to think about 'object first' you could argue vim already is that anyway - you move to the object before typing any of the command.
Indeed, in Spanish we say "lava la ropa" do the laundry. I am pretty sure that is what my brain wants, action object. Once in object-oriented training I was told that In Cantonese the person does not act on objects but the objects act on themselves: "The deck of cards shuffles itself"
Latin has an extremely flexible word order (some of which Old English had too) which allows all kinds of fun stuff for style and communicating status/education. Japanese with its particle system also allows some good flexibility.
Well, the reality is that WYSIWYG editing of all sorts is object oriented. You first select the object and then the action.
So it’s not clear whether being more comfortable with selecting an object and then performing an action on it is innately easier for humans, or just what we’ve been conditioned to from using word processors, spreadsheets, or even GUI based file explorers.
But if you look at command line usage, it’s the opposite. Every command first requires you to stare the command, and then the object to act on.
I first type cd and then the folder I want to change directory to, compared to selecting the folder and then hitting enter/CMD+O/double clicking ont he GUI.
But people who have used both the GUI and CMD line rarely ever find the order of operation to be a concern for them, so I suspect the object-verb verb-object difference in vim is just a matter of convenience.
I think you’re overestimating how well real life actions map to the object/verb dichotomy.
So you’d say that it’s object first because you first get the wood and saw and then decide to saw the wood with it.
I could argue it’s verb first because you first GET the wood and saw.
I’m not saying that I’m right and you’re wrong. In fact, quite the opposite. My point is that I don’t think real life actions can be broken cleanly into object-verb or verb-object, in the first place.
This whole back and forth in this subthread is ridiculous. People are comparing command syntax (not even a proper PL) with natural language syntax. First one is used to define actions first and foremost, and the second one to describe them.
How we formulate our actions in our head/speech to describe them is mostly irrelevant here.
I have an almost entirely non-visual imagination and internal narrative. Vi and then vim were pretty easy to adopt, and it’s still easy for me to learn new editor-as-a-language functionality. I started using it in the 90s and only figured out the visual stuff in the past few years (for block editing).
I think it's a wonderful thing that the IT ecosystem has created such a variety of different tool methodologies converging on the same purpose. It seems analogous to convergent evolution in biology.
It is pretty common nowadays in functional programming languages to find operators which reverse the order of application or composition, so rather than writing f(g(h(x))) one can instead write “x |> h |> g |> f”. This style is quite popular, which leads me to believe that many people prefer object-action over action-object in same way. (Although perhaps this is more a critique of action-object-object vs object-action-action)
While you didn't refer to any explicit programming language (so your example is correct by definition), I think you may have mixed up something. The order is reversed, but typically not in the way you describe. For your example of f(g(h(x))), you would write (f . g . h) x in Haskell. So for this particular example, the syntactical order is not reversed.
However, you could say the natural order of reading is reversed: The naive way to read (f . g . h) might be "first f, then g, then h", opposite the actual order of execution.
This x |> h |> g |> f syntax is Elixir (and F# perhaps? and surely other langs). In Haskell this is written
x & h & g & f
And in shell script, this is written
echo x | h | g | f
This operator is sometimes called the pipeline operator
Anyway, here is some ghci session exemplifying the usage of the & operator
$ ghci
λ import Data.Function((&))
λ a f g h x = x & h & g & f
λ b f g h x = (f . g . h) x
λ c = f g h x = f (g (h x))
λ a (+ 1) (* 2) (+ 3) 1
9
λ b (+ 1) (* 2) (+ 3) 1
9
λ c (+ 1) (* 2) (+ 3) 1
9
It's unfortunate that this is named & in Haskell and not |>. And what's worse, it's not in the prelude.
to be honest, idiomatic code in haskell-land tends to be written right-to-left and not left-to-right, so you'd usually write it with the ($) and (.) operators.
I personally have gotten used to reading it right to left more, as have probably most people who use haskell extensively.
And I think it's only fair that haskell chose a 1 character operator:
composing functions and applying them to arguments is the main way to make programs, so it's good that you have to type the least amount characters possible to do it, compared to something like F# where all the function composition and application operator take two characters (|>, <|, >>, <<)
I recently started using (&) a lot (e.g. `something arg1 arg2 & liftIO`) and frankly I think it's fantastic for readability, especially with adaptors like `liftIO` or `void` in `do` blocks. The relevant information is up front in a consistent position in the block; the adaptor is only even noticeable when I actually read the line - rather than being something I need to semi-consciously ignore. I also sometimes use it for chains of pure function application when the alternative is to read bottom-to-top or use where/let bindings with arbitrary names.
`import "flow" Flow` gives you (|>) = ($), (<|) = (&), (<.) = (.) and (.>) (by analogy). I slightly wish it were part of base - the symbols are much more intuitive, and I think that's important for increasing adoption - but I tend not to use it because it's non-standard. Most potential/plausible Haskell users, after all, haven't used Haskell at all, let alone extensively. Such people need to be taken seriously in decision making processes even though they almost necessarily have no voice.
I don't think the number of characters is at all relevant to the decision though: being non-surprising and understandable are far more important than using one vs two chars which in this case pull in both directions and I reckon the balance lies with sticking to the standard.
I'm assuming they were talking about Elixir, which uses that syntax to pipe the result of the left side into the first argument of the function on the right side. The transformation was correct in Elixir, and I can confirm that I at least do think that way.
Whenever you say words “natural”, or “friendly” you actually mean “what I am used to”. As the saying goes “Basically, the only ‘intuitive’ interface is the nipple. After
that, it's all learned.” (Usenet discussion about Apple Macintosh).
So, no, I spent couple of years struggling with non-modal editors, where I had that feeling all the time “I have no idea how to do it effectively in this $EDITOR, while I know five keypresses which would do it for me in vim.” Finally, I have liberated myself and switched back to vim.
> “Basically, the only ‘intuitive’ interface is the nipple. After that, it's all learned.”
The nipple is not intuitive for everyone.
One of our children struggled mightily with the nipple and we had a miserable two or three months of breastpumping and finger-feeding before he finally figured it out.
Following-up on irrelevancy: what made you stick? We had the same experience, but gave up after 6 weeks because breastpumping was exhausting, and switched to bottles and artificial milk which our daughter loved immediately.
Just an FYI Kakoune is a modal editor. I've actually tried it and OP has a point, for many of the things that you would use visual mode in vim things are very natural in Kakoune. It's also surprisingly accessible to someone used to vim. That said, it's difficult to leave the huge community behind vim behind.
If your brain prefers that order, you can emulate it in vim by doing v-movement-action, for example viwd to first select an inner word and then delete it.
I do exactly this when I'm doing complex commands and want to select-verify-run. Most commonly, something like vi(c where I want to confirm how the parentheses are nested before the operation.
I found that over the years, my Vim habits have naturally moved in an "object-action" sort of direction using visual mode. I think a lot of other Vim users end up doing the same.
When I tried Kakoune for a few days, I found it difficult to adapt to the differences, but that's probably to be expected no matter what. One thing I particularly missed was g-v ("restore previous visual mode selection"), which I use constantly in Vim. There's a good chance it's doable, though, and I just didn't figure it out.
> The way vim works is actually the opposite of what your brain wants, this is one of the reasons why learning vim tricks is hard.
Do you mean that you think "word change" instead of "change word"? To me this sounds like you have been programming in Java-like languages for too long :)
So Kakoune is like RPN (Reverse Polish Notation), and Vim is like Polish Notation then?
For sure any user of RPN would agree that it makes more sense to type the operation after the object. Not sure how that translates to modal text editing though.
I think the only general claim that could be made is that the brain prefers to be certain of what's going to happen/what did happen. To get that you either need to have a good feel for where a motion is going to end up (which is harder the more inexperienced you are, and the more complex/farther the motion), or to get feedback.
Personally, I also struggle with a relatively high rate of accidental (or mis-registered) key presses, or being in the wrong mode, which means that even if I have high confidence in constructing the right command in my head, my confidence in the right command being executed is significantly lower, and direct, always-on feedback thus feels enormously helpful to me.
I suspect your hunch about object-action way brains work is very narrow and will not hold if extrapolated outside the western culture. My suspicion is based on a belief in [Sapi-Whorf hypothesis](https://en.wikipedia.org/wiki/Linguistic_relativity#:~:text=....). The need to reach of the object first is a very English specific language constraint afaik.
Before I finished reading your first sentence, I knew you are a Kakoune evangelist.
object-action may be a more natural order in some languages. I use a language which permits both. So I think you're overstating how much of a deal it is. That said, Kakoune has controversial design choices in a couple of areas:
* no explicit select mode means not only you're selecting text all the time as you move your cursor (which can be annoying). More importantly, it means there are very few keys left on the keyboard for user defined commands. This comes up all the time on the forums whenever someone asks for a new function or an unused leader key. "Fewer modes" is not a virtue in itself, because modes have other benefits like taking the weight off keyboard.
* Shell as a scripting language. Really. It's completely awful for maintainability.
* I continue to argue that multi-cursors are a poor man's search&replace. It doesn't show off-screen matches by default, so you don't know if you're matching anything off-screen or not.
There are Kakoune features I like very much, for example improved integration with commandline utilities. You can more easily use them to process the text inside editor.
I generally don't use counts. If I want to go down a few lines, I don't count the number of lines and use 4j or whatever, I instead use / to search for the exact place I want to move to. This feels more natural and preserves the jump-list, so I can ctrl-o back to where I was.
Same if I want to delete a few words. I don't count how many I want to delete and do 4daw, instead I do daw and press . until I've deleted everything I want gone.
And I make heavy use of text objects when available. If I want to move to the next function, I use the keybinding for that instead of searching or counting lines.
In my opinion the real downside of using <count>j and <count>k to move isn't the counting part, it's the fact that <count>k isn't a jump. That means it doesn't go into the jump list.
```
" Does:
" For wrapped lines, does gj/gk
" For large jumps, adds a spot on the jump list
function! tj#jump_direction(letter)
let jump_count = v:count
I tried to get into that for awhile. I tend to look at the line number where I want to jump, and do <number>gg instead. It has the benefit of allowing me to look at a file and get an idea of what's on lines 400 through 425 (for example).
+1 easy motion makes the default jump-by-search feel really clunky. Typically it is mapped to double-tap leader then object, and it will then highlight those objects with a short-code to jump right to it.
Examples:
\\w -> will highlight all words after
\\b -> all words before
\\e -> ends of words after
\\ge -> ends of words before
\\fe -> all occurences of the char 'e' after
\\Fe -> 'e' before
\\se -> 'e' in both directions
\\j -> lines after
\\k -> lines before
etc.
but can even use it with traditional search:
\\n -> will highlight all search-matches found by a previous "/" or "?" search after current pos.
\\N -> will highlight all search-matches before.
by the time I figured out a sequence of keyboard commands I'm pretty sure I could have multicursored it pretty easily, go to name1, create 2 cursors, select word & copy, start typing : Enum., paste selected word, select word, capitalize, type ,
In vim it was something like
qdyi'f,i: Enum.<Esc>pbvlUq
and then repeat macro.
I found it very slow to even recall.
For some reason the multicursor solution feels faster to me most times.
I'm surprised everyone's forgetting vim already has a proto-multicursor mode.
Go into Visual Block mode (Ctrl-V) select all the lines then it's just A<delete ,>: Enum.Name0,
After that you can just select it again in visual mode and g Ctrl-A to get the right numbers.
If anything the g Ctrl-A part makes Vim way better than most multicursor editors.
g Ctrl-A increments all the numbers, but every instance gets incremented by one than the previous.
First line would be Enum1, second Enum2, third Enum3. It's a really neat feature imo.
Though I did make a mistake, if you selected everything it'd catch the name numbers too, so you'd have to go into visual block mode and only select the enum parts, then do g Ctrl-A.
That said the numbers probably weren't supposed to be taken seriously now that I think about it.
Or, you could have hit qt, recorded your commands for the first change, and then replicated it for every other line with a simple @t, instead of redoing all the changes each time.
You don't have to learn command. You simply need to know how to edit with VIM.
And multi cursors only work for tabular data. The macro recordings can work for the entire document where you call a macro on a word/regex you searched for, for example.
I always find it strange that people recommend a different letter for the register when recommending macros. Why not just use `qq` and `@q` (with the added advantage that clearing the register is `qqq`) ?
Huh, somehow it’s never occurred to me to get binary logic by chaining :g and :v in this way—I’ve always done things in more complicated ways to make up for the lack.
You probably are familiar, but for some newer folks: I almost always add a "go to beginning of next line" as the end of the macro so that I can e.g. 10@t to repeat it 10 times. Makes it much quicker than @t on each line once you have more than a few.
I know I’ve read that part of the documentation before, but probably not for over five years. In cases where I’ve wanted something like that, I’ve tended to reach for macros, visual block editing, and s/\=. A few days ago I did a somewhat more complicated one that s/\U wouldn’t be sufficient for:
I think I would've used something like :s/'\(.*\)',/'\1': Enum.\1,/g and then ctrl-v to block-select all the first characters and U to uppercase them.
Vi's not always about finding the most efficient way to do something, but having a composable language to do tricks like these comfortably builds up into your own dialect over time.
For me it's been a matter of practice, and forcing myself to use macros for things even when I was too slow with them to justify it in the moment. It pays off eventually and you can get a nice facility with it.
I also like using
:g/^/norm $normal_commands
to apply anonymous macros across all lines. It works with visual selections too:
:'<,'>g/^/norm $normal_commands
And naturally you can replace the ^ with any regex to selectively apply the macro to only lines that match!
Sorry but column editing is a stripped-down multicursor mode. I use vscode-vim (so, VSCode with Vim mode) and never use column editing because the IDE multicursor is much more powerful. Without being any sort of editing wizard, I'm finding your video example slow and mildly painful to watch
I would have used visual block mode to duplicate the 123 column and insert the remaining content for all three lines simultaneously. If the situation is a bit more complex, I sometimes use regex replace applied to a line range.
Like vim in general it’s not natural, but with practice you slowly start to pick up muscle memory around it. I try to shoot for easy-to-eyeball tricks, a good one is jumping to the place you want to edit with f + the first char. If there’s duplicates in between, you can use ; to go to the next occurrence of the char on that line. There’s plenty of other tricks like that that, in aggregate, makes it feel like you’re talking to your text editor vs leaving home row to click stuff.
Exactly. The best approach is layering, in my opinion. Learn the basics, maybe a couple of tricks, and then deliberately add one more thing to your toolbox which would improve your productivity. Then incorporate that new trick into your flow until it sticks, then repeat. Eventually your toolbox is getting full and you are able to recall all the things naturally.
I don't use relative jumps or N times repeats, but I do love moving by or dealing with semantic units of things at a time, whether that is a character, w/Word, quoted string, bracket contents, line, paragraph, function, xml tag content etc. and treesitter expands and standardises that across languages, which is nice.
I got relatively good at vim N times counting some years back (but forgotten it now as I don't use vim as much these days). It was a practice thing. I made a point to never repeat a command more than twice and after a while it became second nature. I even got really good at guessing how many lines away things were (but nowadays I just use relative line numbers).
I never became fully fluent, but I also didn't try too hard over the "don't repeat commands" thing. And I got lazy after about a year (but also used other editors a lot more, due to team members using them and such) and over time lost the ability. Some day perhaps I'll make a point to learn again, but for now I mostly use VSCode without vim mode...
For many commands you’ll only have to make that calculation once, and will remember it going forward. Only commands that are extremely rarely used you may forget and have to reconstruct with the calculation again later.
I never use the counts (repeat N times) except for the very simple 55G to go to line 55. It's not useful. But the rest of vim is. I think of it like a chess board. A queen has more moves available than a king. Does that make it harder to move to a certain square with the queen than with the king? Not really, they're both pretty straight forward, if you're not trying to achieve the minimal edit distance to do so. You make big edits when it's obvious and just do smaller edits when it's not. The only commands I have to plan out are search-and-replaces.
Don't worry, you're not alone. 100% of the people I've ever saw using Vim / Neovim spend much longer "calculating" their next command than they would spend just doing in with CMD-D in VSCode.
It's frustrating to see. CMD-D in VSCode does 95% of what's needed, with no mental burden.
But hey, you can't "brag" that you "know VIM" if you use VSCode...
> 100% of the people I've ever saw using Vim / Neovim spend much longer "calculating" their next command than they would spend just doing in with CMD-D in VSCode.
Right, there is mental overhead to calculate moves but often times you can extract out patterns into intuitive key mappings once you've solved the problem once.
The basic idea here is I can either move the cursor on top of a word or select some text, hit s*, type what I want to change that text to and then hit dot (.) as many times as I want to repeat the change to the next match. It's like being able to use multiple cursors except without needing multiple cursors and I also get to see the result applied once before I start applying it to multiple things. It's also possible to skip matches using existing Vim mappings (n).
I use the above all the time to make changes in spots where I would have used multiple cursors with VSCode.
You prove my point. You had to create this insane macro to solve something that cmd-d does automatically in VSCode. And cmd-d is much more versatile, since the same concept applies to many other use cases.
And sorry I say insane, but not knowing the language, your macro looks absolutely absurd and as obscure as a sample of brainf*ck.
I refuse to learn such a complicated language just to create a macro that replaces cmd-d and cmd-z, just so I can brag that I use Vim.
Clever! I think I might steal these, or make something based on your idea.
Kind of wild: in taking apart your command, I learned three things about Vim that I didn’t know, each one of which is massively useful. And I use it every day!
> I think I might steal these, or make something based on your idea.
Sure thing, if you can improve it let me know.
Here's an even wilder thing. I set those s* mappings up about 2 weeks after using Vim and I still don't know how they work in perfect detail but I was able to find them by Googling. There's definitely a stigma that you need to be some crazy wizard to use Vim but with a bit of repetitive learning and Google you can get pretty far.
Keep in mind, even if you don't use motions, text objects, and counts during interactive editing (my own repertoire is pretty limited for the exact reason you mention here), they can be enormously powerful when used with macros.