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> You actually have to load into the game world - which takes forever - before having a friend invite you to their multiplayer world - which takes forever, again.

Is that... the same problem? Is microtransaction data different in your friend's multiplayer world than it is in the normal online world?



The article mentions story mode loading as well as online loading, but as I mentioned in another comment the story time shown there is much lower than what I experienced, probably because SSDs are now standard and were rarer in 2013 (I could not justify 50GB+ on this one game at the time). So it may be a mixture of factors.




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