Software is economically worthless without making it artificially scarce. A lot of "software innovation" is not about building better software, but building software you can charge for, which means "walled gardens", patents, DRM, license servers, anti-tampering mechanisms, and the like. In essence all content (music, movies, software, books, etc) follows the same pattern.
Note that profit-driven entities can give away software, but only if it supports another artificially scarce good. Google rents space on its search tool, as Facebook rents space on its social media tool. Ad space is scarce, and made more valuable the more Google and Facebook give away (which is proportional to the attention they capture).
But devs generally don't like artificial scarcity, so the platforms need a path in for them. I think Apple demonstrates this most clearly: the iPad and iPhone are software consumption devices, but the Mac is also a software creation device, and therefore is generally more open, free, and changeable.
> Software is economically worthless without making it artificially scarce. A lot of "software innovation" is not about building better software, but building software you can charge for, which means "walled gardens", patents, DRM, license servers, anti-tampering mechanisms, and the like. In essence all content (music, movies, software, books, etc) follows the same pattern.
You remind me of Cory Doctorow's "The Coming War on General Computation" keynote, which interestingly didn't notice that streaming and similar cloud-based services would become the DRM of the last decade.
Or, as it turns out, the rising appeal of non-general purpose devices that are more efficient.
I think you mean a different definition of economic worth than the GP post. One meaning is the developer's ability to sell the software, the other meaning is the value derived by using the software.
I maintain an open source project that sits in a very small niche. Based on downloads, stars on GitHub, and comments on forums, I estimate that hundreds or thousands of people find it useful. I do get the occasional donation, but if I calculated dollars per hour that I have put into this project, it would probably be in the single digits.
Economically worthless is a very bad phrasing, but the concept is very real (economists go with non-excludable, but that has an underwhelming impact on laypeople), software authors have a really hard time capturing the value they create.
I've always thought of it as the turn-style in front of the theme-park. Without that turn-style, the theme-part is economically worthless no matter how good it is.
And not only that... but a theme park without an entry fee is still a money-maker via snacks, drinks, souvenir cups, and extra-cost rides and line-skipping.
In much the same way that a company can produce an open-source product and charge for support, feature development, consulting, data feeds and sometimes SAAS operation.
I just mean you can't charge for it directly. "Utility" is perhaps what you mean. Note that the most important achievements (scientific and artistic) in human history were economically worthless for their authors, but have had enormous indirect positive economic benefits.
Yes but that’s not what the parent meant but in a money making way, and that has been something big companies realized a long time ago and capitalized on it. The general trend has been to create attractive gardens, get people used to them then raise up the walls. In the end even open source has stated to make a bit less sense to its creators and maintainers who are people and need to eat too
Control of where Linux development is going is indeed economically worth a lot. Copies of the Linux kernel are near enough to worthless for the distinction not to matter.
>Software is economically worthless without making it artificially scarce.
If that were the case no software would be written except by hobbyists as a kind of joke. Software provides value other than being scarce and it's really the maintenance of the software that people are wanting (those paying attention at least) not the software itself.
> Software is economically worthless without making it artificially scarce.
Worthless to whom? Maybe for corporations who want to make billions by exploiting a legal monopoly. For the rest of humanity, abundant software is extremely valuable.
Note that profit-driven entities can give away software, but only if it supports another artificially scarce good. Google rents space on its search tool, as Facebook rents space on its social media tool. Ad space is scarce, and made more valuable the more Google and Facebook give away (which is proportional to the attention they capture).
But devs generally don't like artificial scarcity, so the platforms need a path in for them. I think Apple demonstrates this most clearly: the iPad and iPhone are software consumption devices, but the Mac is also a software creation device, and therefore is generally more open, free, and changeable.