The bloat of abstraction is a small price to pay for the deathmarch of progress. When you look at the ever growing chasm that software needs to fill, it all makes sense.
Consider how the most modern computer most of us could even write an emulator for is over 40 years old. Abstraction is the only way we have a hope of meeting hardware where it has progressed.
Just compare the best game anyone could build with z80 assembly vs. Unreal Engine / Unity. It's easy to pick on a 12MB calculator app, but don't let that rob you of being truly humbled by what can be built today.
Consider how the most modern computer most of us could even write an emulator for is over 40 years old. Abstraction is the only way we have a hope of meeting hardware where it has progressed.
Just compare the best game anyone could build with z80 assembly vs. Unreal Engine / Unity. It's easy to pick on a 12MB calculator app, but don't let that rob you of being truly humbled by what can be built today.