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You need a year's worth of 3ghz dual core cpu power to make 50 bitcoins.

This is some impressive code but not practical.

And I don't think visitors are going to like you maxing out their cpu.



I know plenty of women who spends hours a day playing casual games, if you embedded a bitcoin miner into a free facebook game you might be able to generate some decent revenue while they play.


Why not embed a Bitcoin miner in a regular, installable MMO game and use their GPU? A single gamer's GPU could be worth more than thousands of casual gamers' browsers. Also, MMO gamers can be just as "dedicated". Bonus points for using Bitcoins as an in-game currency.


Now that is an idea. Make it a casual game, though, so the GPU use of the game is minimal, maximizing the mining GPU cycles. MMO & other often-graphics-heavy gamers tend to be a bit fussy about framerates.


Unfortunately, the people who are going to spend a lot of time playing casual games and the people with chunky GPUs are (in my opinion) not likely to overlap very much.


Good point. Though even cheap modern cards have a decent amount of horsepower - the main cost-cutting is shared memory, which doesn't play much of a role in mining. I can mine close to 1/10th of a coin (on Slush's pool) overnight on my laptop; multiply that by a few thousand, accounting for only gaming time, and it's a not-insignificant source of income without even getting very large. 1 block / 50 coins are worth a few hundred US$ right now, and it's entirely passive on the receiving end.


Dedicated MMO players would probably want to maximise their GPU to, y'know, render the game well. I doubt they are willing to compromise on graphical quality for your bitcoin miners.




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