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Steam and Proton beg to disagree. The biggest blocker "left" for games right now is the "Easy Anti Cheat" employed by titles such as Rainbow 6: Siege

Unfortunately Epic is notoriously Anti-Linux, from their CEO down. So the status of EAC under Linux is a giant question mark



That's most anti-cheats, not just Epic's. BattleEye has taken it a step further and even blocked virtual machines. Even Valve's own VAC has issues with Proton: https://github.com/ValveSoftware/Proton/issues/3225


I use BattleEye on my gaming VM to play Mount and Blade Warband without any issues...


Watch out then. BattleEye has started banning VMs: https://www.reddit.com/r/VFIO/comments/hts1o1/be_is_banning_...


Seems to be speculation and anecdata but thanks for the link all the same, wouldn't surprise me if it turned out to be true. Disappointing. Haven't played multiplayer in a few weeks so I could be in for an unpleasant surprise next time...


That is just Valve securing their future, and even then it never goes higher than 2%.

It is quite telling that studios rather target ChromeOS or Android than any proper Linux distribution, the days of Loki are long gone.


The anti cheat R6 using is Battleye instead of EAC.

And the reason anticheat did not works with wine is mostly because they use kernel modules, which you obviously can't run a windows kernel module on linux kernel.

If you run it in a VM, most of them will just fine with it.

(But the Battleye will give you a big "fxxk you")




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