1. Once someone overcomes the upfront information barrier to piracy continued piracy has barely a convenience differential from using official channels. The user going to the steam page to enter their credit card and buy the game is doing as much work as the insider pirate knowing the right trackers to source a cracked version from that often comes with its own one click installer. Especially when official releases encumber the game in DRM that often breaks it for some fraction of legitimate buyers.
2. Games are still, if not region locked, regionally released. You still often cannot get AAA titles within months of publication at any price in many countries and if you can they often cost more than a whole days pay. There is a market to play the latest titles when you have no practical access to them where you live.
1. Once someone overcomes the upfront information barrier to piracy continued piracy has barely a convenience differential from using official channels. The user going to the steam page to enter their credit card and buy the game is doing as much work as the insider pirate knowing the right trackers to source a cracked version from that often comes with its own one click installer. Especially when official releases encumber the game in DRM that often breaks it for some fraction of legitimate buyers.
2. Games are still, if not region locked, regionally released. You still often cannot get AAA titles within months of publication at any price in many countries and if you can they often cost more than a whole days pay. There is a market to play the latest titles when you have no practical access to them where you live.