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Where did you get this silly idea? Linux gaming has never been stronger than now, thanks to Steam's Proton.


The fact that they are starting to put resources behind Proton instead of Ubuntu/SteamOS is in fact a clear indication that they have given up on games written natively for Linux.


That's still Steam bringing games to Linux though, right?

Whether or not it's native or wine doesn't change the fact that Steam is pushing into Linux. They've shifted the responsibility from pushing linux support on the developer to providing linux support themselves.


Linux needs to attract gamers before game devs will widely support Linux. It's a chicken and egg problem that proton neatly sidesteps.

Valve will have a much easier time improving proton than they will forcing devs to make Linux compatible games for little monetary reward.


Windows as a library, what's not to love? This gamer cares whether the games run, not about nativity.


In order to attract more developers to develop on Linux or at least make it work through Proton, Valve is taking the path of least resistance. Proton seems to be a good step toward that end.


Where did you get this silly idea?

Valve's decision to no longer support Ubuntu as a first-class distribution, a year ago, probably. Though that's just one distribution, not Linux as a whole.

https://www.omgubuntu.co.uk/2019/06/steam-announces-that-its...


Worth noting that that's obsolete. Canonical has since walked back on 32-bit apps being available in Ubuntu, and as a result Valve as brought Steam back to Ubuntu: https://www.omgubuntu.co.uk/2019/06/valve-confrims-steam-lin...


Oh would you look at that! Thanks for the correction




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