Seems to be a VR game, so unless VR suddenly gets a lot cheaper and a lot better, Pavlov will never replace CS.
Looking at the first few seconds of the first video on Steam for Pavlov (https://store.steampowered.com/app/555160/Pavlov_VR/) shows a very low-skilled encounter as well. If they are trying to attract CS players, they need to show it's a game that shows skills, not like that.
That might be the difference between having to actually aim your gun with hands in front of you, and flicking your reticle to a location with a mouse.
> unless VR suddenly gets a lot cheaper and a lot better, Pavlov will never replace CS.
Not that I think it will ever replace CS, but I think you can side-load Pavlov onto a Quest, and that's not necessarily a high cost of entry depending on what you compare it to. For a casual player, that's probably a lot of money. For people more serious about gaming, that might be equivalent to a few optional upgrades to their mouse and keyboard.
Interesting to me is that it opens up some interesting competitive options, where you could ensure people are all on equivalent equipment, if for example you have a Quest tournament.
VR is 400$ with the oculus quest, no computer needed, no TV needed. Considering that, it's a bit more expensive than the nintendo switch, and cheaper than pretty much all consoles and PC gaming.
I just played Pavlov on it and it works flawlessly, I'm not sure I get your comment.