Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

> getting the refresh rate into usable territory

Doesn't unnecessary refresh deterioration the e-ink display and diminish its power efficiency? I really see no reason for the display to refresh until the actual information you need to view changes. What do you need a higher refresh rate for? Wobbly window effects, smooth scrolling, verbose build output and intense action games?

I really don't want the screens to adapt by increasing refresh rates, I want the software to adapt by ditching scrolling for pagination, giving up unnecessary visual effects, decreasing verbosity (only displaying what I really want to see) etc.



You're right, I really meant latency here.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: