Not sure, the git remote is `git@github.com:EpicGames/UnrealEngine.git` and the commit at the time I run cloc was `f8f4b403eb682ffc055613c7caf9d2ba5df7f319` which is the head of the `release` branch.
But, if UE4 was/is mainly, you can expect UE5 to follow the same path, they are not gonna rewrite 20720 files into a different language just for fun.