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Would you like to use Rust (and Godot) to make games?

Here is my tutorial on using Godot and Rust together - https://medium.com/@recallsingularity/gorgeous-godot-games-i...

Also, I'm making a space factory game. Sporadic updates so far but here is the most recent

https://medium.com/@recallsingularity/space-factory-building...

There is a Discord mentioned in there if you run into any issues with your godot-rust dev, we've got a very active development community there.

Godot also supports GDScript, C#, Python, C++ and more.



I've been messing around with Rust and Godot myself over the past year. I think it's a match made in heaven. Sure, there's an occasional hiccup, but nothing major. Although I'm waiting on Godot 4 before continuing my project because I could really do with the better double precision float support, and I don't mind spending time on other projects while waiting.


Waiting for godot you mean


Ugh I realised I missed the opportunity the moment after I posted it, but didn't want to delete and recomment.


+1 for you sir, for doing what someone HAD to do.


> I could really do with the better double precision float support

Are you sure this is happening? Pretty sure I heard this wasnt happening.


Where did you hear that? Decent progress has been made on one of the PRs and the issue is still open last I checked. It was originally slated for the previous major/minor version but it got bumped to 4.0 last year.

Would be interested to hear if it'd been dropped because I have alternative solutions I can play, just far less convenient.


Does it support javascript?


Godot does not, because Godot is heavily threaded and the VM was difficult to embed[1]

[1] https://docs.godotengine.org/en/stable/about/faq.html


Not officially, but in recent versions it's become incredibly easy to plug in pretty much any language, so there's bindings out there that exist for almost every language. Their custom language is super easy to pick up though (superficially looks like Python but is even simpler). If you know any programming at all you can pretty much just start on Godot tutorials and be fine.





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