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I've found this sentiment common in posts like these, but most of them seem to conveniently ignore how complex software (especially video games) and hardware has become. Compare the screenshots of a game released in the PS1 era, to even a low budget indie title released today (eg. Hellblade), that's just the graphics, you have other aspects like multiplayer and AI. Games aren't written from scratch on bare metal machines now because it's not feasible to do so.

This applies to general software too, things that weren't big deal/non-existent in 90's are important now, security, networking, OS native UI frameworks. The OS itself doesn't give you FFA access to the machine anyway.

Also if you really wanted, instead of using Ruby you could bang out a backend/REST API using assembly[1]/C[2] even today, just that nobody wants to do that because it's a fucking pain in the ass.

[1] https://asm32.info/index.cgi?page=content/0_MiniMagAsm/index...

[2] https://kore.io/




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