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Same here. I am in very similar spot like you, I start a new game/engine project every day and switch language every few days.

The best tip I can give you is to participate in competitions. Like "make a game in 7 days". It gives you a set timeframe and forces you to push the product into a usable/presentable state. Better to have few working unfinished games than many unfinished projects that aren't even playable.



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