IEEE VR starts tomorrow (Sunday-Thursday). Entirely online. Registration is waitlisted, until they see how their infrastructure holds up. But they also plan live streaming video of all presentation sessions (papers, panels, workshops, and keynotes) on Twitch, open to anyone.
Also working on a video-rich[1] tweet thread "Atoms are {little, balls, sticky, jiggly, bouncy, stacking, etc}", as motivation while working towards an exemplar of transformatively improved science education content, which I hope will speed conversations about that. Anyone have any favorite media of atoms?
Also on desktop panning using head tracking. Also on using RealSense t265 tracking cameras with Google Mediapipe's TF hand tracking.[2] Also on a next rev of DIY 3D shutter glasses. Also on... sigh.
Much XR effort is commercial/industrial rather than consumer. FAGM's bets are long-term. Smaller OEMs seem to focus on industry and/or CN/SK/JA. Consumer XR software effort, but for games, is on phones/tablets. US consumer game VR, well, depression and a supply-chain-troubled Xmas, versus more time at home through next winter... shrug? My very fuzzy impression is people were already expecting merely-steady growth there.
streams: http://ieeevr.org/2020/online/ schedule: http://ieeevr.org/2020/program/overview.html hashtag: https://twitter.com/hashtag/IEEEVR2020
Also working on a video-rich[1] tweet thread "Atoms are {little, balls, sticky, jiggly, bouncy, stacking, etc}", as motivation while working towards an exemplar of transformatively improved science education content, which I hope will speed conversations about that. Anyone have any favorite media of atoms?
Also on desktop panning using head tracking. Also on using RealSense t265 tracking cameras with Google Mediapipe's TF hand tracking.[2] Also on a next rev of DIY 3D shutter glasses. Also on... sigh.
[1] example media: balls https://www.youtube.com/watch?v=oSCX78-8-q0 , sticky https://i.insider.com/5249da00eab8ea2172fa799a?width=700&for... , ball in the ball (nuclei) https://www.youtube.com/watch?v=AVKZDmYrTHo [2] low-performance browser demo: https://blog.tensorflow.org/2020/03/face-and-hand-tracking-i...