I'm working on a multiplayer Legend of Zelda A Link To The Past (Zelda 3) ROM hack plus a fork of bsnes that allows for scripting enhancement, specifically the netplay aspect.
Right now I have two players able to see one another when they're in the same world/dungeon/room but they do not interact at all yet.
Next step is to synchronize some basic game state like pendants and crystals collected to allow some basic shared game progression. Maybe even sync up open/closed/bombed doors state per room.
https://www.youtube.com/watch?v=uwPs_fR1TyQ
Right now I have two players able to see one another when they're in the same world/dungeon/room but they do not interact at all yet.
Next step is to synchronize some basic game state like pendants and crystals collected to allow some basic shared game progression. Maybe even sync up open/closed/bombed doors state per room.