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Theatre.js | Onsite & REMOTE (We're in Berlin & Helsinki) | VISA | Full-Time | https://www.theatrejs.com

Tags: Design tools, HCI, PL, Visual programming, Procedural design, Constraint solving, Graphics programming, Animation, React, TypeScript, Node.js, Rust, SwiftUI

Our product is a design tool that brings high-fidelity design and motion graphics to web and mobile.

Our long-term goal is to expand this into a design tool for dynamic systems (apps, generative art, explorable explanations). We aim to blur the line between designer/developer, author/consumer, and artist/scientist.

Our inspiration comes from the work of Ivan Sutherland, Seymour Papert, Bret Victor, and others.

Positions:

- Principal software engineer / CTO: You'll be leading a small team of senior and junior developers, through rapid product iteration, and ambitious, one-of-a-kind technical challenges. Current challenges range from a real-time multiplayer editing environment with branching history, to a high-performance animation engine for web and mobile.

- Visual designer (Branding/UI/UX/Motion): You'll be joining our team of HCI researchers, elevating their designs with gorgeous aesthetics. A solid portfolio demonstrating a love of cinematic visuals and meaningful motion design would be a great plus.

(If you don't fit the above profiles, but this stuff is your cup of tea, then we'd love to hear from you regardless.)

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Note that this is an early-stage startup and we're in the middle of raising our first round. You'll be part of the core team of 6, with all the excitement/responsibility/growth that entails :)

hello@theatrejs.com



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