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I understand the interest in some of the larger modpacks, but I try to stay as close to vanilla as possible and to me, if it takes more than a minute to start a server, you've got too many mods loaded.

Additionally, the server isn't multithreaded. It benefits always from having the fastest clocked CPU you can throw at it.

Client performance can be greatly improved by using Optifine.

I would love to have a more-well-built version (as I think the core of Bedrock is), but Mojang has taken some weird steps where things like redstone mechanics are severely limited compared to the Java edition... and they have no intention on fixing it. Now you've got these weird minor differences that will never merge and you'll never get those players to switch versions.




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