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> Doing it with your eyes may be preferable long-term

On the contrary, gaze control was forced upon us when phone-based VR had no access to a controller. It's actually rather unnatural. We look at many things without wanting to activate them so you have to have a secondary cue for "clicking". Usually a timer: "stare at this for x seconds" which means every interaction is an exercise in patience.

Gesture control is probably the most natural if done well but when done badly it's fairly awful. I still can't master clicking on a v1 Hololens and I avoid using the thing without a clicker.

Simple unobtrusive controllers are going to be the best bet for a fair while I suspect.




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