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Xbox has been trying its best to move to the "PC model" where they don't break past games if they can avoid it in a generation change. The Xbox One at this point has a giant library of Backwards Compatible downloads for Xbox (OG) and Xbox 360 games, and the promise for the next generation (Project Scarlett) is that 100% of the games that run on the Xbox One will run on it.

Admittedly, the Xbox One still has a number of games that instead of showing up in the Backwards Compatibility library, encouraged repurchases for "Remastered" versions. Microsoft left that as a per-game decision to support BC or not, and whether or not to release a "Remastered" version. In some cases, Microsoft worked with the Publishers to help upgrade would-be BC owners to "Remastered" versions for cheap or for free (though often only through time limited deals and sales, so obviously not all owners benefitted in every case). Arguably one of the benefits in the case of some of the "Remastered" versions has been that publishers were given the chance to "upgrade" from custom ARM builds for the 360 to nearly the exact same x64 builds they run on Windows, further moving more of the library directly (and literally) to the "PC model".

Microsoft has a lot of good reasons to want the Xbox and PC to be friends and to increasingly apply the PC model to the Xbox. (Xbox Play Anywhere where you can buy a game once and play it both on PC and Xbox, often with cross-play between the platforms, is magical.)

The Xbox Store / Microsoft Store usually has good deals on par with Steam rotating every week, with the usual big sales around the holidays. They also generally have bonus discounts for gamers with Xbox Live Gold and/or Xbox Game Pass subscriptions.



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