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"The decisions made did matter, as much as anything matters, they just didn't effect the ending cut-scene you got."

Affecting the ending is part of the promise given.

We want to talk about Mass Effect and whether promises were kept, not existential ennui. Whether or not we can truly know ourselves or whether or not the good life is led by trying to live as an ubermensch is not particularly relevant to whether promises about the game were broken.

It's sometimes helpful to step up a meta level, but you're trying to derail the conversation by stepping up something like five or six. It's not helpful.



> We want to talk about Mass Effect and whether promises were kept, not existential ennui.

Yeah, you're right, I should have known better than to expect more from Hacker News.


Now I suspect you are not commenting in good faith, but trolling. Existential ennui is great to grapple with, but out of scope for a public forum discussion about whether Mass Effect delivered on the promises it made or not.

"But none of our choices matter, ipso facto the premise of this discussion is pointless" is something you could say in any discussion. If people enjoy the shift and engage, you talk about it. If they don't, you don't dig in your heels and accuse them of not understanding your viewpoint.

EDIT: You can enjoy the journey of a game and still be upset that you were sold a lie. You can enjoy the journey in part because you believe there will be a story-based payout. If you do this, the natural arc of the views enjoyment of the story is to be angry that the payout never came. Maybe you enjoy that feeling of being betrayed by a publisher, it's is a story experience. It's not the kind of twist that satisfies most audiences.


> Existential ennui is great to grapple with, but out of scope for a public forum discussion about whether Mass Effect delivered on the promises it made or not.

Honestly I couldn't care less about ME3, I didn't play it for completely different reasons. I just found the philosophical concept of "decisions matter" much more interesting to talk about. I misjudged how much Hacker News would rather have a bitch-fest.

> "But none of our choices matter, ipso facto the premise of this discussion is pointless" is something you could say in any discussion.

First of all, my point is that choice do matter even when they do not affect the ultimate outcome. And I'm not saying it to disregard how the commenter feels about the game, but to highlight that their description of why they feel that way is a bad rationalization, and that they could learn something about how they approach the world from examining it.

If I appear upset, it's because Hacker News, ever willing to consider themselves above redditors without justification, seem to have decided that I was defending ME3 during their collective bitching sessions and expressed their displeasure with downvotes.




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