At least with video games, having access to multiple online stores is free. Steam and the epic store work side by side just fine - unlike video there's no subscription fee to have access to both catalogues.
Well, and for those of us who had the GOG and/or Uplay launchers anyway, or already had our achievements fractured between PC and one or more console ecosystems, having to install the Epic Games one just wasn't that big a deal. Especially with the bait of free games, exclusives, and the crazy $10 off summer sale promotion.
I got it for the Hades early access and to play Transistor and Rime for free.
Used to be more lax about it, but now i limit where i have my digital goods at. I have steam and gog accounts.
I had/have whole bunch of games both on other sites, but after having my cc info stolen several times when buying stuff from random sites, I limit my exposure.
I do have uplay, and ea store on my computer, but i did not buy any games on them (and they don't have my cc info), they were requirements for playing games i bought on steam.
I might eventually also get epic store, if it lives for couple of years, and doesn't get any breaches, and has games I am interested in (don't really care about shooters)
Does it finally allow for offline execution of games? Epic just had some good deals for market dominance. Makes sense, since they now have the capital. There are some interesting exclusives, but I resisted in creating an account because I would regret it later.
There might be better deals for developers in there, but that will undoubtedly change if the goal of market dominance is reached. It is an overall really bad choice for consumers on nearly every level. I don't really see them as serious competition to steam and GOG.
Can you expand more on the "overall really bad choice for consumers"? Obviously it's missing a bunch of stuff that Steam has, like forums, ratings, cloud saves, offline play, shopping cart, wishlist, etc. But none of those are essential requirements, they're just features and can be built up over time.
They're doing a better revenue split than Steam, and they're subsidizing many purchases to offer more attractive prices. And they're offering some previous PS4 exclusives on PC for the first time, like Journey/Flow/Flower and the Quantic Dream games.
How is this worse for either consumers or publishers than a total Steam hegemony? I'm not trying to be combative, but I don't understand the mindset.