Hacker News new | past | comments | ask | show | jobs | submit login

Every so often you get an app that shows you just how fast modern hardware is when unencumbered by the usual endless layers of bloat and inefficiency.



To be fair this shader was published in GPU Gems 15 years ago (2004). Back in the days of the GeForce 6 and Windows XP. Though the fact that it now fits in your pocket is cool.


That is actually amazing. I mean the fact about 2004.


Yes, we were such illiterate savages back then.


Ironically OpenGL programming is also often slammed here for being overly verbose and complicated


As far as I understand it is criticized as having too much hidden state, for a simple (but impressive) application like this it would not be an issue.


To be fair, 2D fluid simulation represents a small quantity of very parallelisable math statements.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: