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martinpw
on May 20, 2019
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WebGL Fluid Simulation
Every so often you get an app that shows you just how fast modern hardware is when unencumbered by the usual endless layers of bloat and inefficiency.
jahewson
on May 21, 2019
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To be fair this shader was published in GPU Gems 15 years ago (2004). Back in the days of the GeForce 6 and Windows XP. Though the fact that it now fits in your pocket is cool.
kyberias
on May 21, 2019
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That is actually amazing. I mean the fact about 2004.
enriquto
on May 21, 2019
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Yes, we were such illiterate savages back then.
VMG
on May 21, 2019
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Ironically OpenGL programming is also often slammed here for being overly verbose and complicated
afiori
on May 21, 2019
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As far as I understand it is criticized as having too much hidden state, for a simple (but impressive) application like this it would not be an issue.
antoineMoPa
on May 21, 2019
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To be fair, 2D fluid simulation represents a small quantity of very parallelisable math statements.
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