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I searched the entier HN article and everyone missed a big paper, the tribe networking model: https://www.gamedevs.org/uploads/tribes-networking-model.pdf

This is one of the most influential paper for multiplayer games. ( probably #1 ). Tribe was the first game to have client side prediction and rollback, this is what most games use nowdays.



Related note: you can download and play any of the classic Tribes games from https://www.tribesuniverse.com




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