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It's not based on Metal API. There is quite a bit of confusion in here, let me clarify. Originally, Apple called their (WebGL Next?) prototype WebGPU, and it looked like Metal. Then the W3C group was formed with all the browser vendors, and they agreed to give that name to the group's work. That doesn't relate to the actual prototype code, which was implemented in Safari preview and is about to be removed from there.

Today, WebGPU takes some bits from Metal and Vulkan, it is not fair to say that it's "based on Apple Metal API".



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