It's only really scientific insofar as it's based on a model. We basically make a big cube with R,G,B on its sides instead of X,Y,Z. Different approaches will then "smush" that cube to try to better match how humans perceive colors. Those different smushes will usually have some scientific thinking behind them (mine is based on... historical justifications, good post here btw). Then we move around the cube to find colors.
When I get a color, I try to match the luma too. Luma is itself a weird value, which tries to work through the relative perceptual brightness differences in colors.
The relative perceptual brightness difference is, as far as I can tell, the thing that really makes a color look "wrong" in a color scheme. I didn't solve that with problem with Strapless, but instead relied on whomever figured out luma. I think if you looked into how luma works you'd find the current best scientific model for whether two colors "fit" together.
I'd agree that color-generating isn't a science (definitely more of an art) but any good approach will have a bunch of underlying science and math.
It's only really scientific insofar as it's based on a model. We basically make a big cube with R,G,B on its sides instead of X,Y,Z. Different approaches will then "smush" that cube to try to better match how humans perceive colors. Those different smushes will usually have some scientific thinking behind them (mine is based on... historical justifications, good post here btw). Then we move around the cube to find colors.
When I get a color, I try to match the luma too. Luma is itself a weird value, which tries to work through the relative perceptual brightness differences in colors.
The relative perceptual brightness difference is, as far as I can tell, the thing that really makes a color look "wrong" in a color scheme. I didn't solve that with problem with Strapless, but instead relied on whomever figured out luma. I think if you looked into how luma works you'd find the current best scientific model for whether two colors "fit" together.
I'd agree that color-generating isn't a science (definitely more of an art) but any good approach will have a bunch of underlying science and math.