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IIRC https://cyclone.thelanguage.org/ did this (among other things -- I think it's also where Rust lifetimes began their, err, life) and ended up having rather poor performance for pointer-manipulation heavy code.

I don't know if things would be better now with more optimizing compilers, but I remember being somewhat surprised by this at the time, since you'd expect most of the overhead from passing fat pointers around to get optimized away.



Did Cyclone let you turn off bounds-checking in performance-critical code, as I suggested?




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