He was only a month away from completing the game when he quit. If he'd worked evenings and weekends, and used some vacation time, it seems like he could have easily finished and released the game by early next year. That way he wouldn't have to bet everything on the "magic unicorn" of instant Steam success.
I sometimes think people starting businesses take on an unnecessary amount of risk out of some unconscious belief that, by doing so, it will "prove" to God or the universe, or maybe just themselves, that they really want it.
From the name, I'm guessing he's Romanian; it's not illegal here to have a contract that states "everything you create, even in the spare time, is the company's property, unless you get written manager approval first". I have exactly such a contract. And yes I know it would be illegal in the US.
(I'm not exactly sure how enforceable such a clause would really be, but that's another story, and I really understand him not wanting to take the risk)
I haven't looked into it extensively, but I believe the EU has no laws about that. It's down to the individual countries, which have differing employment laws.
Nice link. I like Joel's writing. Haven't kept track of it in a while. The last para really rubbed me the wrong way ("sleeping with boss"). Most likely it was in jest but we need to have a zero tolerance to this kind of crap now (men and women).
Wait... you're offended by a non-gendered joke about the fact that interpersonal relationships in an office environment can impact the enforcement of contracts against you?
Do you just look for things to be offended by, or is there a particular reason?
You sound way more offended than the person you replied to. All I see up there is a harmless, well-intentioned critique with a perfectly civil tone. Meanwhile, you sound angry.
This similar in in Germany: It's not "everything is company property" but you need to ask permission to do "work" outside your employement, need to disclose if you create/"invent" something and allow the company to aquire your invention. Frankly, no idea how/if that will be enforced but something along these lines were in most contracted I had and it always made me feel uncomfortable.
I did some research about "work outside your employment" in Germany and found that the main thing is about the amount of hours one can (or is allowed) to work. The idea here was that working more than the "normal" 8 hours a day, would have a negative effect on the actual job, i.e. you're too tired to do your job properly if you work an additional 4 hours at home. In plain English, if you work additional hours daily on a side project, you'll be too tired the next day at work, hurting your productiveness (and upsetting your employer...). I did not find anything relating to weekends and/or to software created in one's spare time.
Are you aware of any specific laws concerning this whole thing?
It's an old link, but here's Apple enforcing that against a developer who developed an app in their spare time, and Apple wanting to take ownership of the app & source code:
That app is competing with Apple's iTunes, so that seems more like a non-compete issue. I'd like to see an example of an employee developing something completely unrelated to his employer's business.
My last company required IP assignment of all works that were:
- created on company hardware or
- related to the business in which the company engages
...and that struck me as eminently reasonable as a default. My current company defaults to everything full stop. I'm pretty sure this is going to be the default for most knowledge work in any state that hasn't specifically ruled such provisions unenforceable.
I sometimes think people starting businesses take on an unnecessary amount of risk out of some unconscious belief that, by doing so, it will "prove" to God or the universe, or maybe just themselves, that they really want it.