Hmm, I have to disagree here. I'm actually really excited about the Joy-Con's and the Switch's portability. Mainly because you take the tablet with you and you have the ability to do same-screen co-op just like that.
For a game like Towerfall or Mariocart (Or a launch title, like Snipperclips) that is amazing. And the ability to play Zelda on an airplane sounds awesome.
I do think they flubbed a ton of stuff on the software side (and even hardware...digital triggers on the joy-cons...) mainly by making 1-2 switch a $50 title and not a pack-in, so I see that flopping hard. At this point the only reason to buy is Zelda, so in that regard it seems like a soft launch for the dedicated fans, then the real launch will be this holiday season.
I do agree on disliking motion controls for a console like this, but motion controls do have their place in VR, so maybe Nintendo has some future plans in that space...
Yeah, the portability is really cool! And the ad-hoc networking for multiplayer seems neat. The joycon controllers seem pretty neat, simple little controllers, which means you can focus on gameplay. I was really excited for it.
But... then the January demo happened. It's all dumb mini-games with shit motion controls. It's an ice cube vibration demo(?!?). It's some poorly-defined camera vision detection thing. They seem to be doubling down on awful input methods, instead of showing us good games that I want to play on hardware I want to own.
> It's all dumb mini-games with shit motion controls.
Do you mean 1-2 Switch? That's one game out of quite a few games that are coming out this year. 1-2 switch is definitely heavy on the Nintendo gimmick though.
I was somewhat surprised at how few 'gimmick' games were announced. Most of the games are standard controller-type games. Mario, Mario Kart, Zelda, Splatoon 2, and all the indie games that were announced yesterday.
Edit: You're right..forgot about Arms being motion controlled too.
What I remember from the press conference was 1-2 Switch (motion controls barf), Arms (motion controls barf), Zelda (getting it on Wii U), Splatoon (probably actually good), something about ice cubes (what), Skyrim (isn't this game like 8 years old?), some distant-future titles, and a handful of nebulous 3rd party statements of support.
Maybe I'll pick one up in a year or two if they don't lean to heavily on the motion controls gimmick after all. But I'm not holding my breath.
> I do agree on disliking motion controls for a console like this, but motion controls do have their place in VR, so maybe Nintendo has some future plans in that space...
I could see them doing something like the Samsung Gear VR for the Switch.
For a game like Towerfall or Mariocart (Or a launch title, like Snipperclips) that is amazing. And the ability to play Zelda on an airplane sounds awesome.
I do think they flubbed a ton of stuff on the software side (and even hardware...digital triggers on the joy-cons...) mainly by making 1-2 switch a $50 title and not a pack-in, so I see that flopping hard. At this point the only reason to buy is Zelda, so in that regard it seems like a soft launch for the dedicated fans, then the real launch will be this holiday season.
I do agree on disliking motion controls for a console like this, but motion controls do have their place in VR, so maybe Nintendo has some future plans in that space...