> this 65k limit is barely a minor annoyance that only a very tiny percentage of Android apps ever hit
This is not true, you can easily hit this limit because of a dependency that you _need_ that pulls e.g. Gauva, of when you use 2 or 3 libraries from Play Services, which are huge
> (and there are easy workarounds)
Easy maybe, but the issue is still more than _a minor annoyance_ imo
I've hit the limit when pulling in all Play services. The key is to only pull in what you will be using. Many tutorials(including one from a third party analytics API) are a bit lazy and just have you import Play in its entirety.
This is not true, you can easily hit this limit because of a dependency that you _need_ that pulls e.g. Gauva, of when you use 2 or 3 libraries from Play Services, which are huge
> (and there are easy workarounds)
Easy maybe, but the issue is still more than _a minor annoyance_ imo