1. Headsets have got a lot better - high persistence displays and refresh rates no lower than 90Hz
2. Game designers have learnt to avoid many of the things that exacerbate the problem. Avoiding acceleration and lateral motion, giving visual clues such as cages, use of vignetting.
Having said that - it stopped being a problem within the first few weeks. I'm now happily strafing around in Doom 3 BFG right after dinner without a care in the world!
2. Game designers have learnt to avoid many of the things that exacerbate the problem. Avoiding acceleration and lateral motion, giving visual clues such as cages, use of vignetting.
Having said that - it stopped being a problem within the first few weeks. I'm now happily strafing around in Doom 3 BFG right after dinner without a care in the world!