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Jumping in real life and then going back down and landing while your character is still moving up seems like a really efficient way to get nauseated. 1:1 motion is very immersive and very good for avoiding nausea, so it's not something to give up lightly.


Yes, that sounds bad. But you could move further while staying in the air for the same time in reality, right? At least for running it should work?




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