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We’re mostly intrigued with 1:1 locomotion and agility in competitive multiplayer. For instance players who can run a marathon, or throw a baseball, will have a distinct competitive advantage over players who cannot. But, in theory, if you played enough it would supplement physical training.

But moon jumping would be a fun game concept :)



> We’re mostly intrigued with 1:1 locomotion and agility

That doesn't sound appealing in many cases. As a game critic once wrote about the limits of realism: I am not a ninja.


For the casual gamer it may not be interesting, though that depends on the learning curve - eg regular sports can be pretty challenging and physically exhausting, yet people play them casually.

But in particular competitive gaming and esports would get a lot more interesting this way.




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