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I'm working on a project where I'm doing boolean ops on 3D meshes that need a lot of tests.

I do a mixture of traditional unit tests w/asserts along with visual feedback. I have a rig set up that will dump final (or intermediate) results of operations to the screen with several tests being presented at the same time.

If I'm actively developing something and am going to be spending a lot of time in the debugger I can solo a test. Having the additional visual feedback makes everything go a lot faster.

For higher level stuff having a number of tests on screen at once gives visual feedback about regressions, which again speeds things up a lot.

This combined approach is the most useful I've found so far.



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