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There are advantages to GC, even Rust has runtime GC. But where is the memory freed ? You don't have to think of that at all in JavaScript. Also when something goes wrong with types in JavaScript the worst case scenario is "2"+2 turns into "22" witch is easy to avoid, compared to a silent overwrite/overflow. Even if the types in JavaScript is very loose, they are much safer.


> There are advantages to GC, even Rust has runtime GC.

If you want GC there are any number of good languages to pick with it (e.g. OCaml).

> Also when something goes wrong with types in JavaScript the worst case scenario is "2"+2 turns into "22" witch is easy to avoid, compared to a silent overwrite/overflow.

It's memory-safe but it's not safe. What if an error like that happens in your permission-checking code? I agree that silent overwrites and silent overflows should not happen and that language that have those things are bad, but that doesn't make silent type errors any better.


The problem here is that + is used for both addition and concatenation. Most of the time you know what you are doing though (smile) and string is the default. When I started out with JavaScript I used -- (minus minus) for addition just to be safe. If you where to compare "22" == 22 ? it would be true, so the type doesn't really matter. If you want to do arithmetics on a string, no problem! Even null behaves like a teddy bear compared to other languages where it can bite you hard. Also note that this child toy language can run on embedded systems, and doing memory safe IO concurrency is so easy it's hard not to, like oops I did ten thousand concurrent request, but it finished in less then a second, because this is 2016 and not 1986 and computing performance and memory has grown exponentially since. Don't get me wrong though, systems languages has their place in lower level where the bits, bytes and performance matters. Someone once told me that JavaScript is a lot like assembly because you are so free, there is no one telling you "No, you shouldn't do it that way" like in Rust.


> Someone once told me that JavaScript is a lot like assembly because you are so free, there is no one telling you "No, you shouldn't do it that way" like in Rust.

Um, yeah. I think that's a fair comparison. And anyone who's had to debug or maintain a large system written in assembly/javascript knows why that's a bad idea.


  > even Rust has runtime GC
Only in an extremely narrow sense; there's no tracing GC, only reference counted types. And they're not used very often.




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