| | Designing Respectful Tech: What is your relationship with technology? (boxesandarrows.com) |
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1 point by svl on June 4, 2023 | past
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| | Forgotten Forefather: Paul Otlet (2003) (boxesandarrows.com) |
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2 points by tokai on Jan 4, 2017 | past
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| | The Cult of User Personae: A pantheon for the modern code warrior (boxesandarrows.com) |
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1 point by rezist808 on March 29, 2016 | past
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| | Guide to Online Research and Testing Tools (boxesandarrows.com) |
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15 points by herci84 on May 14, 2015 | past
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| | A Beginner's Guide to Web Site Optimization (boxesandarrows.com) |
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2 points by cshimooka on March 31, 2015 | past
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| | HTML’s Time Is Over. Let’s Move On. (2003) (boxesandarrows.com) |
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3 points by JetSpiegel on March 24, 2015 | past | 3 comments
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| | Ending the UX Designer Drought (boxesandarrows.com) |
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2 points by qHack on May 6, 2014 | past
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| | How to Make a Concept Model (boxesandarrows.com) |
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1 point by jalter456 on May 6, 2014 | past
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| | Optimizing UI icons for faster recognition (boxesandarrows.com) |
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2 points by chewxy on March 19, 2014 | past
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| | We Don’t Research. We Build. (boxesandarrows.com) |
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4 points by jasoncartwright on Feb 19, 2014 | past
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| | Avoiding the Sign-Up/Sign-In Mobile Antipattern (boxesandarrows.com) |
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1 point by pat2man on Dec 5, 2013 | past
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| | Optimizing UI icons for faster recognition (boxesandarrows.com) |
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3 points by tlongren on Sept 26, 2013 | past
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| | Optimizing UI icons for faster recognition (boxesandarrows.com) |
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2 points by cpeterso on Sept 18, 2013 | past
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| | In Defense of Floppy Disks: The Vocabulary of the Interface (boxesandarrows.com) |
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57 points by vectorbunny on June 20, 2013 | past | 48 comments
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| | A Truly Ambitious Product Idea: Making Stuff for People (boxesandarrows.com) |
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2 points by schvenk on April 30, 2013 | past
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| | Let Them Pee: Avoiding the Sign-Up/Sign-In Mobile Antipattern « Boxes and Arrows (boxesandarrows.com) |
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2 points by nvk on March 24, 2013 | past
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| | What is User Experience? (boxesandarrows.com) |
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1 point by helloburin on Nov 20, 2012 | past
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| | The Past and Future of Experience Design (boxesandarrows.com) |
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1 point by zio99 on Aug 24, 2012 | past
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| | Designing Screens Using Cores and Paths (boxesandarrows.com) |
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3 points by parkov on Aug 21, 2012 | past
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| | Flow, Mastery and Ease-of-Use (boxesandarrows.com) |
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3 points by cheeaun on June 9, 2012 | past
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| | S.M.A.R.T. design for S.T.U.P.I.D. users - great read (boxesandarrows.com) |
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1 point by mcterry on Nov 2, 2011 | past
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| | From being UX designer to being a Product Manager (boxesandarrows.com) |
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1 point by sharonpaul on July 19, 2011 | past
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| | Four Modes of Seeking Information (2006) (boxesandarrows.com) |
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1 point by radagaisus on May 12, 2011 | past
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| | Are your users S.T.U.P.I.D? (boxesandarrows.com) |
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20 points by miraj on April 23, 2011 | past | 1 comment
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| | Forgotten Forefather: Paul Otlet (boxesandarrows.com) |
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2 points by bhavin on March 9, 2011 | past
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| | Storyboarding iPad Transitions (boxesandarrows.com) |
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1 point by strandev on Jan 6, 2011 | past
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| | Bringing User Centered Design to the Agile Environment (boxesandarrows.com) |
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1 point by chwolfe on Dec 29, 2010 | past
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| | Case Study of Agile and User-Centred Design Working Together (boxesandarrows.com) |
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1 point by djshah on Nov 12, 2010 | past
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| | Designing for social interaction (boxesandarrows.com) |
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2 points by oziumjinx on April 22, 2010 | past
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| | Bringing User Centered Design to the Agile Environment (boxesandarrows.com) |
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1 point by brm on Feb 1, 2010 | past
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