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1.
LLVM-MOS – Clang LLVM fork targeting the 6502
(
llvm-mos.org
)
95 points
by
jdmoreira
7 hours ago
|
31 comments
2.
How good engineers write bad code at big companies
(
seangoedecke.com
)
396 points
by
gfysfm
2 days ago
|
299 comments
3.
A time-travelling door bug in Half Life 2
(
gamedev.place
)
520 points
by
AshleysBrain
9 days ago
|
85 comments
4.
Ask HN: How to learn concurrency?
45 points
by
shivajikobardan
16 days ago
|
20 comments
5.
Steam Frame
(
steampowered.com
)
1915 points
by
Philpax
18 days ago
|
698 comments
6.
Former Nintendo employees reveal what it took to launch the NES
(
hanafuda.report
)
157 points
by
brandrick
27 days ago
|
32 comments
7.
Alive internet theory
(
alivetheory.net
)
171 points
by
manbitesdog
21 days ago
|
79 comments
8.
Luau's performance
(
luau.org
)
90 points
by
todsacerdoti
38 days ago
|
16 comments
9.
VisiCalc on the Apple II
(
stonetools.ghost.io
)
108 points
by
hggh
42 days ago
|
49 comments
10.
Public Montessori programs strengthen learning outcomes at lower costs: study
(
phys.org
)
374 points
by
strict9
39 days ago
|
243 comments
11.
Deterministic multithreading is hard (2024)
(
factorio.com
)
115 points
by
adtac
42 days ago
|
13 comments
12.
Friendship Begins at Home
(
3quarksdaily.com
)
166 points
by
herbertl
42 days ago
|
99 comments
13.
Copy-and-Patch: A Copy-and-Patch Tutorial
(
transactional.blog
)
116 points
by
todsacerdoti
47 days ago
|
19 comments
14.
Wall Street is worried the private credit bubble will burst
(
thetimes.com
)
103 points
by
zerosizedweasle
49 days ago
|
65 comments
15.
Using Deno as my game engine
(
tubatuba.net
)
171 points
by
phaser
58 days ago
|
65 comments
16.
How I influence tech company politics as a staff software engineer
(
seangoedecke.com
)
353 points
by
facundo_olano
57 days ago
|
205 comments
17.
Cancellations in async Rust
(
sunshowers.io
)
240 points
by
todsacerdoti
58 days ago
|
89 comments
18.
Show HN: Autism Simulator
(
autism-simulator.vercel.app
)
779 points
by
joshcsimmons
60 days ago
|
857 comments
19.
Safe zero-copy operations in C#
(
ssg.dev
)
221 points
by
sedatk
62 days ago
|
74 comments
20.
Show HN: Curated gamedev specific search engine
(
gamedevtorch.com
)
82 points
by
Voycawojka
63 days ago
|
11 comments
21.
Building a PS1 style retro 3D renderer
(
david-colson.com
)
376 points
by
bwidlar
on Dec 8, 2021
|
82 comments
22.
Threads is the gas-leak social network
(
maxread.substack.com
)
16 points
by
tontonius
75 days ago
|
2 comments
23.
Writing an operating system kernel from scratch
(
popovicu.com
)
350 points
by
Bogdanp
77 days ago
|
69 comments
24.
Designing a Physics Engine
(
winter.dev
)
172 points
by
todsacerdoti
on Aug 1, 2020
|
42 comments
25.
We can’t circumvent the work needed to train our minds
(
zettelkasten.de
)
385 points
by
maksimur
81 days ago
|
178 comments
26.
Speeding up Unreal Editor launch by not spawning unused tooltips
(
larstofus.com
)
206 points
by
samspenc
88 days ago
|
86 comments
27.
The key to getting MVC correct is understanding what models are
(
stlab.cc
)
195 points
by
csb6
84 days ago
|
189 comments
28.
Rasterizer: A GPU-accelerated 2D vector graphics engine in ~4k LOC
(
github.com/mindbrix
)
169 points
by
mindbrix
3 months ago
|
56 comments
29.
Meta and Yandex Disclosure: Covert Web-to-App Tracking via Localhost on Android
(
localmess.github.io
)
91 points
by
wahnfrieden
3 months ago
|
14 comments
30.
Random Thoughts about Unity
(
aras-p.info
)
107 points
by
luu
on Aug 21, 2024
|
76 comments
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